MLG Settings and Gametypes for Halo 3

September 10, 2008 by  

I wanted to take some time and put up this very basic post for those of you who may just be getting into Major League Gaming.  This should give you a good overview of the rules and of the gametypes. 

These rules are to be followed for Halo 3 MLG Custom Games:

1. No leaving the normal boundaries of a Map.
2. No going onto the crane boxes on Amplified.
3. No going onto the ledges behind the glass on Construct.
4. No going onto the top center structure on Guardian.
5. No going onto the high ledge at the sniper tower on Guardian.
6. No going onto the ledge around the edges of top yellow on Guardian.
7. No going into the small crack in front of blue entrance on Guardian.
8. No going onto the tree between bottom yellow and bottom blue on Guardian.
9. No taking the oddball onto the ledge behind the blue ramp on Guardian.
10. No taking the oddball onto the ledge facing the elbow on Guardian.
11. No going into the attic above the bases on the Pit.
12. No use of the Elite Armor Classification.
13. No quitting out of a Team Slayer Game.
14. No placing the oddball out of reach. Throwing the oddball below the Map in order to cause a “Play Ball” is legal.
15. Multi Flag Games will have an initial time limit of 15 minutes. If after 15 minutes, one Team is winning and their flag is in the starting position, the Game is over. If, however, the Game Score is tied after 15 minutes, the Game must continue and the next Team to score a Point will win the Game (Sudden Death). If the Game’s 30 minute time limit is reached without a winner, the Game must be replayed in Sudden Death.
16. If the initial time limit is reached in a Multi Flag Game, the difference in Points is 1, and the winning Team’s flag is not in the starting position, the Game must continue. If the losing Team scores a Point and ties the Game before the flag is returned, the Game must continue in Sudden Death, but if the flag is returned, the Game is over.

All Games   Multi Flag
Primary Weapon = Battle Rifle   Onslaught
Custom Powerup Traits, Duration = 3 Seconds   Narrows
Custom Powerup Traits, Damage Resistance = Invulnerable   The Pit
Custom Powerup Traits, Shield Multiplier = 3X Overshields  
Custom Powerup Traits, Shield Recharge Rate = 200%   Team King
Custom Powerup Traits, Player Speed = Unchanged   Construct
Shield Recharge Rate = 90%   The Pit
Damage Modifier = 110%    
Player Speed = 110%  
Motion Tracker Mode = Off   Team Oddball
Suicide Penalty = None   Guardian
Betrayal Penalty = None    
Team Changing = Not Allowed    
    Team Slayer
GB CTF Nar v5   Amplified
Sudden Death = 30 Seconds   Guardian
Flag At Home to Score = Enabled   Construct
Flag Return Time = 3 Seconds   Narrows
Flag Reset Time = 15 Seconds   The Pit
Flag Carrier Traits, Damage Modifier = 50%    
Time Limit = 15 Minutes    
     
GB CTF Ons v5    
Captures to Win = 5    
Sudden Death = 30 Seconds    
Flag At Home to Score = Enabled    
Flag Return Time = 3 Seconds    
Flag Reset Time = 15 Seconds    
Flag Carrier Traits, Damage Modifier = 50%    
Time Limit = 15 Minutes    
     
GB CTF Pit v5    
Sudden Death = 30 Seconds    
Flag Return Time = Disabled    
Flag Reset Time = 15 Seconds    
Flag Carrier Traits, Damage Modifier = 50%    
Time Limit = 15 Minutes    
     
MLG Ball v5    
Score to Win = 250    
Ball Carrier Traits, Damage Modifier = 50%    
Time Limit = 15 Minutes    
     
MLG CTF Nar v5    
Flag At Home to Score = Enabled    
Flag Return Time = 3 Seconds    
Flag Reset Time = 15 Seconds    
Flag Carrier Traits, Damage Modifier = 50%    
Time Limit = 30 Minutes    
     
MLG CTF Ons v5    
Captures to Win = 5    
Flag At Home to Score = Enabled    
Flag Return Time = 3 Seconds    
Flag Reset Time = 15 Seconds    
Flag Carrier Traits, Damage Modifier = 50%    
Time Limit = 30 Minutes    
     
MLG CTF Pit v5    
Flag Return Time = Disabled    
Flag Reset Time = 15 Seconds    
Flag Carrier Traits, Damage Modifier = 50%    
Time Limit = 30 Minutes    
     
MLG King v5    
Score to Win = 250    
Hill Movement = 2 Minutes    
Hill Movement Order = Sequence    
Time Limit = 15 Minutes    
Respawn Time = 10 Seconds    
     
MLG TS v5    
Time Limit = 15 Minutes    
Vehicle Set = No Vehicles

These rules, settings and gametypes are directly from the official Major League Gaming website, http://www.mlgpro.com/Official_Halo_3_Game_Types.

Comments

One Response to “MLG Settings and Gametypes for Halo 3”

  1. MPV on February 20th, 2012 12:51 am

    Are they having any more halo 3 tournaments for mlg? I really want to get into a tournament and have been practicing for months. If you have any info plz respond.

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